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Slink-e / CDJ Discussion Archive #1

Re: S-link send-binary command?

Posted By: Colby Boles <cboles@s...>
Date: Monday, 3 August 1998, at 12:24 p.m.

In Response To: S-link send-binary command? (Jim Glidewell)

>> In the low-level.cde file, I find the following:

# slbX[binary] (Ignored on Slink-e 1.0) # # where X is a 0-3 decimal number indicating which S-Link port to

use. Binary is a binary # string. This command is used to send data on the S-Link bus which consists of a

number bits # not evenly divisible by 8. (snip)

Is this a new Slink-e 2.0 command? I don't see any way to send a partial byte via s-link in the current

documentation. <<

Yes, it is Slink-e 2.0 only. If you are sending "IR" on the S-Link bus, you will need this feature to send data to player IDs 2 and 3. Player ID 1 works even with the Slink-e 1.0 because the total bits in those commands is divisible by 8. Check out cdpcx200ca.cde to see what the command bits are.

>>

What are the command bytes to send to the Slink-e to get it to transmit, say, "111000" over S-link port 1? <<

Assuming you have a Slink-e 2.0, "lowlevel:slb1[111000]"

>>

(I'm hoping that I _might_ be able to work around the lack of a "set_memo" command on my CX153 using

this technique) <<

I'm sure you can.

>>

P.S. I *still* can't get my CX250 to take the "set_memo" command either - Arrggh! <<

This player may not support it, although I know for sure the CX-255 does (I own one).

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